

- #GHOSTLAB ICON HOW TO#
- #GHOSTLAB ICON FULL#
- #GHOSTLAB ICON SOFTWARE#
- #GHOSTLAB ICON CODE#
- #GHOSTLAB ICON TRIAL#
Ghostlab is offered as a 7-day free trial version by Vanamco.
#GHOSTLAB ICON FULL#
The internet is full with some nice starter tutorials on, , scotch.io and. However, if your developing your frontend with common NodeJS, Gulp, Grunt and so on toolkits, then browserync.io could be a real solution for you. The developer UX was not very suitable for us and we finished our testing with it.
#GHOSTLAB ICON SOFTWARE#
In that context, browsersync.io kinda sucks on our embedded software environments.
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If you don’t run a standard http server, then the configurations for code inspection and so on seems to get pretty complicated. One solutions might be to add the browsersync-sync-client JavaScript file to our web app, but that isn’t possible within our build process of our embedded device software. In our case, the connection sometimes broke and we figured out that our configuration was lacking some more configurations. Cross-device testing on remote server locations is possible via the –proxy command. Even, their administration panel looks pretty self-explanatory, applying it to your project can be a little bit overwhelming for beginners (like me). Furthermore, browsersync.io did not hook nicely into our build and test process. This is partly caused by the possibilities of highly customize configuration. Unfortunately, the integration in our development process seemed to be more complicated than expected from my point of view. It example project is easy to start for first tests. It runs on NodeJS is very suitable for front-end developments. Starting with Browsersync.ioīrowsersync.io is a free and open source tool for cross-device development. After some evaluation, we have chosen Ghostlab and Browsersync.io for our workflow hacking session. Luckily, there are more than enough other tools available on the market. Unfortunately, it is only available on the Adobe Creative Cloud, which is not compatible with our build process and development lifecycle. Sketch of a Mobile Device Lab by Īdobe Edge Inspect used to be a great tool in fulfilling our requirements. Reasonable costs and no subscription payment policy.Simultaneously debugging on each browser & device.Remote Control: User Interaction should be synchronized across all browser & devices.The configuration and switching from one embedded device to the other must be very easy.The device lab must be a mobile solution, like or Device Lab Stand.We all have desktop computers (please don’t ask me why) and we aren’t mobile. Moreover, we are 5 developers in our team and we work in two office separated offices on the same floor. The requirements for our cross-device testingĪs already mentioned, I have to test and debug a Web UI running on a various collection of different embedded device. This blog post is a short summary of our findings. Luckily, I could convince two of my coworker to join a workflow hack session for improving our daily developer life. These circumstances made my life not really easy. Customized network configuration is difficult because of the complex corporate network.Due the complex build procedure, adding extra JavaScript or other files for testing is not possible.Code changes causes repeating testing procedures on other platforms (very time consuming).Browser on Smart TV, iOS Safari, IE on Windows Phone) Some platforms are difficult to debug or to setup (e.g.I can only test and debug on one platform.


#GHOSTLAB ICON HOW TO#
Destiny Montague and Lara Hogan wrote a very nice online book about how to set up and manage an (Open) device lab at your company. A good managed device lab for cross-device development can be your best buddy. What does this mean? Implementing a feature request within a responisve design for a big range of mobile phones, tablets, notebooks, desktops, and Smart TVs is daunting. Making the feature available on every platform and device is the real tough challenge to solve. Implementing features for your new app or website is maybe not really the hard part.
